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61. ccp is going to nerf bomb launchers? - in Ships and Modules [original thread]
Originally by: Liang Nuren http://myeve.eve-online.com/devblog.asp?a=blog&bid=544 -Liang what are the dev's thinking?! the nerfbomb got dropped again
- by HowlinMad Murdock - at 2008.02.26 18:54:00
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62. How does this sound for an anti-nano ship setup? - in Ships and Modules [original thread]
only problem i see is that if your using this to roam for nano gangs, and you run into a gank gang (high DPS/tank)instead it will really screw you guys. now if you know a nano gang is coming and have the ships ready, then yea might be good, or h...
- by HowlinMad Murdock - at 2008.01.24 18:58:00
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63. Nano-sac - in Ships and Modules [original thread]
hell with snakes you could prob do in the lows 2 BCS II 1 MAR II 2 OD II prob still get 3.5-4k but the 3 OD 2 BCS will still be good, get you up to i think 4.5-5.5k if you've got good skills
- by HowlinMad Murdock - at 2008.01.24 18:46:00
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64. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
lol i think rooster's giving them a run for their money though =-p anyways looks like cyrene has tried to follow through a little bit, but i've only seen them come into y9 once so far and at that it was only for a second until support got to the ...
- by HowlinMad Murdock - at 2008.01.24 18:38:00
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65. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
lol that guy does get around... what are you the old singer for that band or something? AND STOP DERAILING THE ANTI-PIRATE THREAD@!!!!
- by HowlinMad Murdock - at 2008.01.20 17:43:00
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66. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
less role playing and speeches, more throwing waves of cannon fodder our way
- by HowlinMad Murdock - at 2008.01.19 18:28:00
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67. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
what kind of pirate are you...ratting PSH! your suppose to be ratting for miners and haulers
- by HowlinMad Murdock - at 2008.01.18 14:50:00
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68. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
a war would imply BOTH sides would actually fight.... yes that is a challenge =) *murdock wonders what else he could do to get them to fight/war dec....*
- by HowlinMad Murdock - at 2008.01.17 18:11:00
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69. Aeon Class Mother Ship Kill - Pertnineere (Region: Solitude) - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Zathi Shaitan Originally by: Aston Gulliver A fleet comprised of NOTR, OSS and Kudzu Who? we're the new kids on the block and same question... who be you?
- by HowlinMad Murdock - at 2008.01.17 17:15:00
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70. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
Originally by: XDZ http://oldforums.eveonline.com/?a=topic&threadID=684481 MOM DOWN!!! HUNTER FLEETZ FTW!
- by HowlinMad Murdock - at 2008.01.17 05:19:00
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71. Make bombs cheaper, please! Or boost it. - in Ships and Modules [original thread]
yea definately need something done to fix them, because as of right now they are not cost effective. they are a great idea for anti blobs and such, but making them 10+mil per pop is rediculous
- by HowlinMad Murdock - at 2008.01.17 04:55:00
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72. Aeon Class Mother Ship Kill - Pertnineere (Region: Solitude) - in Corporation, Alliance and Organization Discussions [original thread]
and i find out i was 30 mins from seeing this thing go down, makes me mad... anyways CONGRATS! i thought they were bs'ing when they posted that they got a mom :)
- by HowlinMad Murdock - at 2008.01.17 04:38:00
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73. How does bombs work? - in Ships and Modules [original thread]
like everyone else said, the only way they are useful is if used in gangs. so a stealth bomber gang that drops 5-10 will pop alot, but 5-10 bombs would cost about 50-100mil... so if you are sure that that will kill everyone and you'll have time to...
- by HowlinMad Murdock - at 2008.01.17 03:47:00
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74. NOTR, Red Skull, Soul Cartel - marked for death - in Crime and Punishment [original thread]
Edited by: HowlinMad Murdock on 16/01/2008 00:29:25 what the! why don't people tell me they're coming to visit?!? i would have gotten the place tidied up a bit better. well when you guys band up and come for a visit make sure you come around ...
- by HowlinMad Murdock - at 2008.01.16 00:29:00
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75. Raven Setup for Piracy - in Ships and Modules [original thread]
Originally by: Lorz0r Edited by: Lorz0r on 14/01/2008 17:42:18 6 arby siege 1 xl sb2 1 sba2 1 invuln2 1 photon2 1 heavy cap injector2 1 pwnage tp 3 bcu2's 1 dc2 1 pdu2 3 shield hardener rigs i've found using the extender rigs g...
- by HowlinMad Murdock - at 2008.01.14 18:26:00
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76. Tenth Legion have no honor - in Corporation, Alliance and Organization Discussions [original thread]
sure one missile at a time =)
- by HowlinMad Murdock - at 2008.01.11 05:22:00
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77. Tenth Legion have no honor - in Corporation, Alliance and Organization Discussions [original thread]
could have been a gate rat, or a rat in one of the belts he stopped in. and as far as whoever said drake dps isn't on par with other bc's doesn't know how to setup a gank drake and only knows about the tanking drake with heavies on it. with goo...
- by HowlinMad Murdock - at 2008.01.10 23:18:00
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78. Amarr heavy Interdictor Crap? - in Ships and Modules [original thread]
Edited by: HowlinMad Murdock on 10/01/2008 06:21:54 as far as focused verses pulse or whatever (not amarr obviously) its the same issue as every race in this game has, there is no weapon that does awesome DPS without some sort of penalty. whet...
- by HowlinMad Murdock - at 2008.01.10 06:21:00
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79. Tenth Legion have no honor - in Corporation, Alliance and Organization Discussions [original thread]
ooo ooo i do i do!!!! hey no worries ham, i think everyone is taking their pound of flesh outta the legions.
- by HowlinMad Murdock - at 2008.01.10 03:24:00
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80. Mk2 Sacrilege setups? - in Ships and Modules [original thread]
interesting alternative, but the damage leaves a bit to be desired. with the poly's you can at least use a low slot or two for damage mods. but definately a cheaper alternative. the hydrolic bays i believe go for 15-25mil which is more than half ...
- by HowlinMad Murdock - at 2008.01.10 00:13:00
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